Table of Contents
Afterbreaker Bio
Afterbreaker |
|
Information | |
Introduced | 1st October 2020 |
Class | Special |
Speed | 3 |
Range | Short |
C.O.M.B.A.T. Compatibility |
Afterbreaker is mad, bad, and dangerous to know… if you catch him in the wrong mood. Unfortunately, this mercurial character can be studiously engaged in advanced theoretical science one moment and fly into a berserker rage the next. To be fair, it doesn't take much to set him off, and he particularly hates being given orders.
Afterbreaker's fiery temperament is reflected in his flaming motorbike skid maneuver, which can trap a foe in a blazing ring of metal-melting fire. The Technobot team framework helps rein in some of his incendiary nature.
⇧
Flamewar Bio
Flamewar |
|
Information | |
Introduced | 1st October 2020 |
Class | Special |
Speed | 3 |
Range | Short |
C.O.M.B.A.T. Compatibility |
Flamewar can be opportunistic, vindictive, and immature - and she can hold a grudge for literal eons, the settling of which often takes precedence over her actual mission. But what can't be faulted is her unswerving loyalty to the Decepticon cause, so at most she gets sidetracked, then resumes her task with the same fiery intensity as before.
She has an array of skills, including sabotage, spying, and scientific research, and her accuracy with her blazing bow and arrow is second to none. For reasons as yet unrevealed, she hates Arcee with a passion.
⇧
Abilities & Cost
Sabotage Create a ring of fire that deals damage and prevents enemies from receiving shielding, and shoot bolts of electrical fire up to 8 times disabling and causing damage.
Passive Ability: Flamethrower
Ability Cost: 5 Increase per cast: 3 |
Star Levels | AB | ||||||||||
2-Star (Level 40) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
3-Star (Level 60) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
4-Star (Level 67) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
AB11 Upgrade |
Upgrade Bonus: Reflect damage back to the attackers Updated Ability Description: Create a ring of fire that deals damage and prevents enemies from receiving shielding. You then put a reflecting shield and shoot bolts of electrical fire up to 8 times disabling and causing damage to each. |