Table of Contents
Wheeljack Bio
Wheeljack |
|
Information | |
Introduced | 6th April 2016 (BETA) |
Class | Medic |
C.O.M.B.A.T. Compatibility |
When it comes to improvisation, Wheeljack is in a whole other league than most mechanical engineers, and that flair for thinking outside the box applies to his battlefield tactics too. 'Never do what the enemy expects,' is his approach to warfare, and it's served him well.
As has his knack for whipping up wild new gadgets, often out of whatever scrap metal and power cells are to hand, though it has earned him something of a 'mad scientist' tag.
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Shockwave Bio
Shockwave |
|
Information | |
Introduced | 6th April 2016 (BETA) |
Class | Medic |
C.O.M.B.A.T. Compatibility |
Shockwave is a creature of pure logic, untroubled by distracting emotions and ambitions.
Cold, brutal, and efficient, Shockwave views warfare through wholly scientific optical receptors, finding the path of least resistance and executing his strategy without vanity or bloodlust. He regards Megatron's passion for conquest with something approaching disdain, believing it only hinders the achievement of his goals.
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Abilities & Cost
Combat Stimulants Amplify movement and attack speeds of nearby Autobots for 8 seconds. (10 secs for the 5-star version)
Passive Ability: N/A
Ability Cost: 3 Increase per cast: 2 |
Ability Level | Speed bonus (%) | Ability Bonus |
---|---|---|
1 |
40 |
- |
2 | 44 | - |
3 | 48 | - |
4 | 52 | - |
5 | 56 | - |
6 | 60 | - |
7 | 64 | - |
8 | 68 | - |
9 | 72 | - |
10 | 76 |
- |
11 | 80 |
Upgrade Bonus: Instantly Heals nearby Allies Updated Ability Description: Nearby Autobots instantly recover some health and their movement and attack speeds are amplified by 80% for 8 seconds. |
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Stats