Table of Contents
Slash Bio
Slash |
|
Information | |
Introduced | 26th October 2018 |
Class | Special |
C.O.M.B.A.T. Compatibility |
Silent, methodical, and tenacious, Slash is the perfect hunter.
Her olfactory sensors can detect trace chemicals in the parts per billion. Her audio receptors can hear a servo twitch from a hundred miles away. Her electromagnetic scanners can pick out a transistor radio in a quasar. But most importantly, she never gives up, pursuing her quarry with stubborn unwavering determination until it is at last found.
Unfortunately, the nature of Slash's missions often isolates her from her allies, and the thought of 'checking in with HQ' never threads into her processor. As a result, the Dinobots have a terrible habit of forgetting she even exists. But if you want someone or something found, just give her a target and stay out of her way.
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Rippersnapper Bio
Rippersnapper |
|
Information | |
Introduced | 26th October 2018 |
Class | Special |
C.O.M.B.A.T. Compatibility |
Rippersnapper finds nothing but fault in himself - and in everything else in the universe. This toothy bundle of insecurity can smell flaws like blood in the water, and he's all too happy to point them out to everyone in earshot. Every plan is doomed, every ally is incompetent, every enemy is detestable. And Rippersnapper himself is, in his own view, just as broken as the rest of the universe.
This is not only sad for Rippersnapper, but for everyone else as well, since Rippersnapper hates everything he finds inferior and is all too eager to express that hatred through claws, jaws, and plasma bolts.
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Abilities & Cost
Quick Strike For 10 seconds, you are invisible to defenses and use attacks dealing damage with a 50% chance to deal 2x damage and stun for 7 seconds.
Passive Ability: N/A
Ability Cost: 7 Increase per cast: 2 |
Ability Level | Damage Mult. | Ability Bonus |
---|---|---|
1 | 2.1 | - |
2 | 2.205 | - |
3 | 2.31 | - |
4 | 2.415 | - |
5 | 2.52 | - |
6 | 2.625 | - |
7 | 2.73 | - |
8 | 2.835 | - |
9 | 2.94 | - |
10 | 3.045 |
- |
11 | 3.15 |
Level 11 Upgrade Bonus: Critical hit chance increased by 20% |
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Stats