Table of Contents
Punch Bio
Punch |
|
Information | |
Introduced | 27th September 2019 |
Class | Special |
C.O.M.B.A.T. Compatibility |
Punch walks a tightrope - balancing his own somewhat paranoid persona with that of his hair-trigger alter-ego, Counterpunch.
Though outwardly he seems calm and in control, Punch is a tightly wound ball of insecurities, doubts and fears - certain that any moment he'll be exposed as a double-agent. Punch minutely measures his words, judging when to speak (if at all) and how much to say.
Nevertheless, there's a stoic and grim determination about him to see the job through, no matter what the personal cost to Punch's immortal Spark.
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Counterpunch Bio
Counterpunch |
|
Information | |
Introduced | 27th September 2019 |
Class | Special |
C.O.M.B.A.T. Compatibility |
So complete is Punch's masquerade, his alter-ego Counterpunch is as much a Decepticon as the most committed and zealous of Megatron's acolytes. A talented actor with chameleon-like instincts, Counterpunch is every inch the merciless and violent character he purports to be.
The deception is sometimes so complete, he actually deceives himself - believing that Counterpunch is the real him and Punch the faction-flipped creation.
It allows Punch/Counterpunch to indulge his darker instincts with impunity, and though - thus far - he has remained loyal to the Autobots, many have cause to wonder whose cause he truly serves.
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Abilities & Cost
Cover Operation You go undercover for 10 seconds and throw EMP grenades at defences dealing some damage per second and disabling them for several seconds.
Passive Ability: N/A
Ability Cost: 5 Increase per cast: 3 |
Ability Level | Duration (2&3 star) | Duration (4 star) | Ability Bonus |
---|---|---|---|
1 | 3 | 3.5 | - |
2 | 3.5 | 4.2 | - |
3 | 4 | 4.9 | - |
4 | 4.5 | 5.6 | - |
5 | 5 | 6.3 | - |
6 | 5.5 | 7 | - |
7 | 6 | 7.7 | - |
8 | 6.5 | 8.4 | - |
9 | 7 | 9.1 | - |
10 | 7.5 | 9.8 |
- |
11 |
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- |
- |
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Stats