Table of Contents
Prowl Bio
Endlessly patient, calm, and cool under pressure, it's these very qualities that make Prowl something of a frustrating enigma to his fellow Autobots.
Prowl deals first and foremost in logic, eschewing emotion and sociability in favor of efficiency. But the net result is it makes him something of a cold fish. A misfit. But it also makes him a superb military analyst and strategist, if a little unprepared for the unexpected.
⇧
Brawl Bio
Brawl reckons he was built to make noise, and does his best to live up to that assertion, whether talking, shooting, or just moving. But the constant grating, clanking, and booming irritate the coolant out of his fellow Decepticons. Even the other Combaticons dislike it.
Brawl's hair-trigger temper makes him even less fun to be around, but at least his arrival on the battlefield has been known to paralyze enemies with mind-numbing fear.
⇧
Abilities & Cost
Fiery Indigestion Shoots 4 rockets from long-range delivering damage over the area around the target.
Passive Ability: N/A
Ability Cost: 6 Increase per cast: 2 |
Ability Level | Damage | Ability Bonus |
---|---|---|
1 | 6.8 | - |
2 | 7.14 | - |
3 | 7.48 | - |
4 | 7.82 | - |
5 | 8.16 | - |
6 | 8.5 | - |
7 | 8.844 | - |
8 | 9.18 | - |
9 | 9.52 | - |
10 | 9.86 | - |
11 | 10.2 | Upgrade Bonus: +50% Impact Area per Rocket Updated Description: Shoots out 4 rockets from long-range delivering damage over a large area around the target. |
⇧
Stats