Table of Contents
Dinobot Bio
Dinobot |
|
Information | |
Introduced | 28th February 2020 |
Class | Warrior |
C.O.M.B.A.T. Compatibility |
Dinobot lives to die gloriously in battle! Skilled in many forms of Cybertronian martial arts, his warrior's code of honor is sharply defined, and he treats his opponents with the greatest of respect - if they are judged worthy.
A Predacon at heart, Dinobot defected to the Maximals when he disagreed with Megatron's tactics, his contradictory goals and values often putting him at odds with his newfound allies.
He wields a spinning blade weapon and an electron-sword, and can also emit concentrated laser beams from his optics.
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Dinobot II Bio
Dinobot II |
|
Information | |
Introduced | 28th February 2020 |
Class | Warrior |
C.O.M.B.A.T. Compatibility |
A stolen (blank) protoform, Transmetal 2 technology, DNA from the first Dinobot, and part of Rampage's Spark allowed Megatron to create this nightmarish Frankenstein's monster of a Predacon warrior.
Though programmed by Megatron to be - above all - loyal and obedient, Dinobot II is largely a blank slate, struggling to understand his place in the universe.
Swift, feral and deadly, with razor-sharp claws, enemies are torn to shreds in a matter of moments, and his hologram emitter can make his prey think he's somewhere he's not. His Transmetal form recovers rapidly from physical damage.
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Abilities & Cost
Pack Hunting Place three decoys that have 33% of your health and DPS. For 15 seconds, you go pack hunting using melee attacks dealing damage, and any healing received is increased by 20%.
Passive Ability: N/A
Ability Cost: 5 Increase per cast: 3 |
Ability Level | Damage Multiplier | Ability Bonus |
---|---|---|
1 | 2.1 | - |
2 | 2.52 | - |
3 | 2.94 | - |
4 | 3.36 | - |
5 | 3.78 | - |
6 | 4.2 | - |
7 | 4.62 | - |
8 | 5.04 | - |
9 | 5.46 | - |
10 | 5.88 | - |
11 | 6.3 | Upgrade Bonus: Decoys move and attack 25% faster. Updated Description:Place three decoys that have 33% of your health and DPS. They move and attack 50% faster than you. For 15 seconds, you go pack hunting using melee attacks dealing damage and any healing received is increased by 20%. |
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Stats