Table of Contents
Multi-Defense System Description
|
Multi-Defense System |
|
| Information | |
| Introduced | 17th December 2020 |
| Building Size | 3x3 |
| Maximum Allowed | 2 |
This new defensive proposition should create the need for players to develop a variety of strategies that will take advantage of all bots classes and the wide array of unique abilities already available.
You can only choose 2 attachments out of the three.
| Min HQ Level | MDS Available |
| HQ17 | 2 |
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Optional 1: Plasma Cannon
| Name | Range | Description |
|---|---|---|
| Plasma Cannon | Long | Fire plasma that sets targets on fire dealing damage over time. Can attack airborne targets. |
| Autobot | Decepticon |
|---|---|
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Optional 2: Laser Gun
| Name | Range | Description |
|---|---|---|
| Laser Gun | Medium | Fire a beam chain that can hit up to 5 targets and punches through 30% of shield protection. |
| Autobot | Decepticon |
|---|---|
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Optional 3: Minigun
| Name | Range | Description |
|---|---|---|
| Minigun | Short | Fire a cone of bullets dealing piercing through your enemies' armor causing them to receive +40% dmg. |
| Autobot | Decepticon |
|---|---|
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Stats
| Level | Health | DPS | Upgrade Cost | Build Time | Requirement |
|---|---|---|---|---|---|
| 1 | 6,700 | 375 | 8,400,000 Alloy & 120,000 Z-Energon | 14 days | HQ17 |
| 2 | 9,300 | 490 | 8,400,000 Alloy & 120,000 Z-Energon | 18 days | HQ18 |
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