Table of Contents
Slingshot Bio
Slingshot |
|
Information | |
Introduced | 23rd June 2022 |
Class | Airclass |
C.O.M.B.A.T. Compatibility |
Slingshot has an annoying habit of doing very little and yet claiming the lion's share of the credit for any (group) victories. He's a braggart, one who talks a good fight but is only ever peripherally involved when the flak starts flying.
In truth, he suffers from cripplingly low self-esteem, somehow convinced he's less of an asset than his fellow Aerialbots. In fact, his teammates got so sick of his self-aggrandising attitude, they bumped him out of Aerialbot 'A' team.
Behind the bluster, though, Slingshot is loyal, hardworking and resolute, it's just he can't see those qualities in himself.
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Acidstorm Bio
Acidstorm |
|
Information | |
Introduced | 23rd June 2022 |
Class | Airclass |
C.O.M.B.A.T. Compatibility |
Acid Storm is the very opposite of egotistical. In fact, he wilfully downplays his considerable abilities to the point where it almost makes others doubt his worth.
On Acid Storm's book, the jutting nail gets hammered flat, so he takes pains to be a background or peripheral character in any gathering. But this self-effacing attitude cannot mask his unique and devastating ability to manipulate local weather patterns and generate clouds of corrosive acid rain in mid-flight, which any pursuer flies into at their own cost. He just wishes his fellow Decepticons wouldn't make it seem such a big deal.
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Abilities & Cost
Acid Storm Raise an Acid Storm in an area that blocks healing and increase the Fire and Acid Ability Damage received by a percentage for 15 seconds. You then take off and set the target on fire dealing fire damage.
Passive Ability: N/A
Ability Cost: 3 Increase per cast: 2 |
Ability Level | Damage Multiplier per hit | Fire Ability Damage Increase (%) |
---|---|---|
1 | 3.672 | 2 |
2 | 3.744 | 4 |
3 | 3.816 | 6 |
4 | 3.888 | 8 |
5 | 3.96 | 10 |
6 | 4.032 | 12 |
7 | 4.104 | 14 |
8 | 4.176 | 16 |
9 | 4.248 | 18 |
10 | 4.32 | 20 |
11 | 4.4 | Raise an Acid Storm in an area, blocking all healing and boosting damage done by Fire and Acid by 20% for 15 seconds. You then take off and set the target on fire dealing fire damage. * Destroyed enemies spread the fire to nearby enemies, dealing 1/4 of the fire damage. |
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Stats